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  • Resources
    • Lessons by Topic >
      • Motion
      • Forces
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      • Momentum
      • Circular Motion
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      • Astrophysics
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      • Chemical Reactions
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      • Ionic Bonding Puzzle
      • Radioactive Dice
      • Tangential Velocity Launcher
      • Double Slit - Physical Model
      • Button Battery LED Holder
      • Resonator
      • Cup Balance
      • Penny Circles
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    • Circular Motion
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    • Force Fields
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    • Astrophysics
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Blog

Ionic Bonding Puzzle Activity

1/23/2025

Comments

 
This activity uses interlocking puzzle pieces to introduce the mechanics of ionic bonding and creating neutral compounds.
For this activity, I use a 3D printed kit that I designed. To purchase one or print your own for free click this button ​↓
Ionic Bonding Puzzle
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Ionic Bonding Puzzle Activity (pdf)
File Size: 528 kb
File Type: pdf
Download File


Introduction

In writing this activity, I wanted it to be just enough guidance that students without any specific knowledge of bonding and nomenclature could still interact with the series of challenges. To help with this, the activity starts with a one page crash course on ions, the creation of neutral compounds, and formula/naming standards.

Throughout the tasks, students will use puzzle pieces to represent different ions and visually represent the ions "cancelling out".

A periodic table with ion charges will be useful in this activity. I recommend using this one but any table with charges should work.
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Part 1 - Simple Ionic Binary

The first challenges start simple with common elements found in the first 20 elements of the periodic table. The tasks provide less and less scaffolding as they go. For example, the top row highlights with the same colors as the puzzle and charges preloaded but the bottom row requires students to look up these values on the periodic table
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Part 2 - Multivalent Metals

I have found that one of the most challenging concepts in ionic bonding is naming the multivalent metal present in a compound like Fe₂O₃. This part of the activity introduces the idea of multivalent metals and how to work backwards to figure out the charge of the metal from a compound formula.
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Part 3 - Polyatomic Ions

A list of polyatomic ions has been provided in part 3 and all examples will pull from these seven common ions. For a longer list, see the back of the periodic table found here. Again, the first page in this section provides a crash course on some of the key details like parentheses and naming conventions when polyatomics are in this mix.
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Part 4 | Mixed Practice

The final part of this activity includes a list of 14 different ionic compounds for students to practice with. It isn't explicitly stated, but all of these examples can be found in the challenges that students completed in the previous 3 parts so they've actually already seen them by this point ;)

To be clear, this activity probably isn't enough as a stand alone experience for most students to master the intricacies being ionic nomenclature but I think it is useful to show students the entire picture before zooming in again and isolating some of the more challenging skills. This mixed practice will help identify how the different rules overlap and can be a nice list to return to later on in the unit when recapping
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Files

Ionic Bonding Puzzle Activity (pdf)
File Size: 528 kb
File Type: pdf
Download File

​Ionic Bonding Puzzle Activity (editable)
Ionic Bonding Puzzle Activity - KEY (pdf)
File Size: 754 kb
File Type: pdf
Download File

​Ionic Bonding Puzzle Activity - KEY (editable)

Materials

As mentioned earlier, I used a 3D printed model as a manipulative for students to explore with. I have the 3D files posted for free as well as a link to purchase kits that are already printed here
3D Printed Ionic Bonding Puzzle
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If the 3D printed version is a little much, the same hands-on experience can be done with cards that are printed on paper and cut out.
Ionic Bonding Puzzle Printable (pdf)
File Size: 84 kb
File Type: pdf
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Ionic Bonding Puzzle Printable (editable)
File Size: 218 kb
File Type: pptx
Download File


​Click for more Bonding resources ​⬇

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Comments

Finding a Habitable Exoplanet

1/21/2025

Comments

 
With the inclusion of Kepler's Laws in our new high school earth science standards as well as the new IB Physics curriculum, I was very interested in a practical investigation that students could interact with data in the same way that an astronomer would and apply these concepts to an authentic situation.

In looking through many different resources that are out there, I came across a cool framing from New Visions for Public Schools. This activity is a remix from a storylined investigation in their "Discovering New Worlds" unit.
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Finding a Habitable Planet (pdf)
File Size: 4528 kb
File Type: pdf
Download File

Standards Covered:

​NGSS
ESS1.B: Earth and the Solar System
Kepler’s laws describe common features of the motions of orbiting objects, including their elliptical paths around the sun. Orbits may change due to the gravitational effects from, or collisions with, other objects in the solar system.

Minnesota | 9-12 Earth and Space Science
9E.2.2.1.1 Use mathematical and computational representations to predict the motion of natural and human-made objects that are in orbit in the solar system.
​Emphasis is on  Kepler’s laws of planetary motion and Newtonian gravitational laws governing orbital motions, which apply to human-made satellites as well as planets and moons.
In this activity, students are provided with data about 10 different exoplanets and their host stars to investigate and determine the best candidate for supporting life outside of Earth.

Background

The Circumstellar Habitable Zone (CHZ) is the region around a star where water could exist on the surface of an Earth-like planet. Water is understood to be vital in the formation of life due to its many important functions in biochemistry. Although the region is a spherical shell that surrounds a star, it is often shown as a ring in diagrams looking down onto the plane of a star system. Realize that the CHZ is closely related to the inverse-square law – how energy quickly falls off with distance from a star. Thus, the size and location of the CHZ change over time as a star evolves. For our Sun at present, the CHZ ranges from 0.97 AU to 1.37 AU but this range varies from star to star.

Tools

The following tools allow students to make sense of the raw data provided without needed to get to deep into the math of everything. These supports could be removed for more advanced students to provide more calculations.
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Blackbody Spectrum PhET
​Use this site to analyze stellar spectra for peak emission/temperature data for stars 
Note: this could be replaced with Wien's Law if you would rather have students calculate the temperature from the peak wavelength rather than using a simulation to change the temp until the spectrum matches

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Kepler's 3rd Law Calculator
​Use this site to calculate an unknown stellar mass, orbital period, or semi-major axis using Kepler’s 3rd Law

Note: this could be replaced Kepler's 3rd Law if you would rather have students calculate Semi-major axis by hand. (M x T ² = a ³)

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Habitable Zone Calculator
​Use this site to calculate the inner and outer radii of the habitable zone of a star. Be sure to hit “return” after each new value

The planet orbit is not required to get the inner and outer radii but provides a nice check if the orbit falls in the habitable zone.

The List of Possibilities

​Students receive a curated list of 6 stars that have had exoplanets discovered in their system. Some of these stars have more than one planet so students have 10 exoplanets in total to determine which ones have orbits in the habitable zone and could potentially support life
Kepler-18
Kepler-186
Kepler-442
TOI-2257
HD-20782
Trappist-1
Kepler-18 b
Kepler-18 d
Kepler-186 b
Kepler-186 d
Kepler-186 f
Kepler-442 b
TOI-2257 b
HD-20782 b
Trappist-1 b
Trappist-1 h

The Data

Star Spectra

In lieu of "raw data", a simulated spectrum for each star has been created in PhET. From this, students can either use PhET to match the spectrum by changing the temperature or calculate the temperature using Wien's Law (peak wavelength = 0.0029/T). This stellar temperature will be needed to determine the habitable zone around the star.
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Kepler-18 Spectrum
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Trappist-1 Spectrum

Planet Light Curves

Each time a planet passes between its star and the earth, the star’s brightness drops slightly, this transit data can be used to determine the orbital period and distance of each planet
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Kepler-18 b Light Curve
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HD-20782 b Light Curve
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Trappist-1 b Light Curve
Original Images
All light curves were created using this desmos tool that I threw together for this activity. You can download the individual graphs below
kepler-18b.png
File Size: 220 kb
File Type: png
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kepler-18d.png
File Size: 183 kb
File Type: png
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kepler-186b.png
File Size: 230 kb
File Type: png
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kepler-186d.png
File Size: 248 kb
File Type: png
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kepler-186f.png
File Size: 242 kb
File Type: png
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kepler-442b.png
File Size: 258 kb
File Type: png
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toi-2257b.png
File Size: 281 kb
File Type: png
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hd-20782b.png
File Size: 262 kb
File Type: png
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trappist-1b.png
File Size: 268 kb
File Type: png
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trappist-1h.png
File Size: 210 kb
File Type: png
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Data Dashboard

Since there is a lot to determine about the stars and their exoplanets in order to determine which candidates fall in the habitable zone, it is useful to collect the data in a couple of organized tables.
Stars
  • The temperature can be determined from the stellar spectra
  • The habitable zone is calculated using the "Habitable Zone Calculator" tool with the star's radius and temperature as inputs
Star Name
Mass (Suns)
Radius (Suns)
Temperature (K)
Habitable Zone
Kepler-18
0.972
1.108
 
 
Kepler-186
0.544
0.523
 
 
Kepler-442
0.610
0.60
 
 
TOI-2257
0.33
0.31
 
 
HD-20782
0.96
1.17
 
 
Trappist-1
0.090
0.119
 
  
Planets
  • The period can be read as the time between minima on the planet's light curve graph
  • The semi-major axis is calculated using the planet's period and host star's mass. This calculation can be done using Kepler's 3rd law or an online calculator
  • Determining if the planet is habitable is a matter of comparing the semi-major axis (which is the average distance to the star) to the host star's habitable zone. If it falls with in the inner and outer radii, the planet is consider a potential habitable candidate.
Planet Name
Eccentricity
Period (days)
Semi-Major Axis (AU)
Habitable? (Y/N)
Kepler-18 b
0.0
 
 
 
Kepler-18 d
0.0
 
 
 
Kepler-186 b
0.0
 
 
 
Kepler-186 d
0.0
 
 
 
Kepler-186 f
0.04
 
 
 
Kepler-442 b
0.04
 
 
 
TOI-2257 b
0.5
 
 
 
HD-20782 b
0.95
 
 
 
Trappist-1 b
0.01
 
 
 
Trappist-1 h
0.01
 
 
 

Analysis

In the end, students will find that 3 of the 10 planets have a semi-major axis that falls inside their host star's habitable zone but there is more to the story. The following analysis questions guide students to look at the role that eccentricity has in an exoplanet's habitability.
  1. Of the ten planets assessed, which fall within the habitable zone?
  2. Of the planets that fall within the habitable zone, what is the eccentricity of each of their orbits?
  3. Click on the links for the stars of the potentially habitable exoplanets from the list below. As you drag the image around, notice the orbit of the planet relative to the green band marking the habitable zone (the planet’s current location is marked with the planet’s name). What impact does the eccentricity of a planet’s orbit have on its habitability?
  4. Based on everything that you’ve learned in this lab, if you were to choose one habitable planet from the 10 candidates provided, which one would it be and why?
It is clear when looking at a planet with a highly elliptical orbit like HD-20782, that the average distance from the star isn't always enough to assess an exoplanet's habitability

After investigating the orbit shape for the 3 possible candidates, students should be able to narrow this list down to just one planet that remains in the habitable zone of its star for its entire revolution.

That planet is:
​​Kepler-442 b
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Files

This activity was made as a google doc. See below for a pdf and editable google doc version of the student facing materials as well as the solutions with the tables fully completed
Finding a Habitable Planet (pdf)
File Size: 4528 kb
File Type: pdf
Download File

Finding a Habitable Planet (editable)
Finding a Habitable Planet - KEY (pdf)
File Size: 4542 kb
File Type: pdf
Download File

Finding a Habitable Planet - KEY (editable)

​Notes

The following are some of the slides that I used throughout the topic to introduce the concepts needed for this exoplanet project
Star Color (pdf)
File Size: 2387 kb
File Type: pdf
Download File

Star Color (Google Slides)
Discovering Exoplanets (pdf)
File Size: 2119 kb
File Type: pdf
Download File

Discovering Exoplanets (Google Slides)
Kepler's 3rd Law (pdf)
File Size: 823 kb
File Type: pdf
Download File

Kepler's 3rd Law (Google Slides)

Click for more Astrophysics resources ​⬇

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Comments

The Game of Science

12/30/2024

Comments

 
A good portion of the scientific pursuit is just trying to make sense of observations by proposing rules that are responsible for the behaviors that we experience. To model this process at the beginning of the year, I use a modified version of one of the tasks published in David Maloney's post about "Learning the 'Game' of Science". 

In this task, students need to reverse engineer the rules of a board game simply by making observations of example game play. To make it a little more interesting, I modified the example games so that different groups observe moves that suggest slightly different sets of rules.
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The task itself takes about 30 minutes for the physical version and 15 minutes with the virtual animations so it fits great with a couple other operational items in the first week of the semester.
Note: This activity was updated on 12/30/2024 with a better sequence of game histories and discussion about the nature of science. If you are looking for the original files, you can send me a message on my contact page but I'm really confident that these updates are good ones :)

The Set Up

For this activity, I split up the class into groups of 2 or 3.

When doing this with physical manipulatives, each group receives a game board, game pieces (1,2, and 3 for each color), and the written record for "Game A". I printed and cut these materials out ahead of time so that students could stage the games as if they were playing them. I printed the game pieces out on red and yellow paper so that the students could differentiate between the two different players.
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The Task

I typically introduce the task with an opening like this:

"This board game was recently discovered in the back room but there weren't any instructions in the box so we don't know how to play. Luckily, we have a recorded history of  games that were played by players that knew the rules.  From these example games, I need you to recreate the list of rules so that we have something to add to the box for the next people that want to play"
Once the groups have everything that they need, they get to work using their game board and pieces to recreate "Game A" the best that they can the example games provided to them. They must collaborate to define key details like "How does the game start/end?", "How can the pieces move around the board?", and "What is the objective of the game?" that groups will have to determine as they are making observations about the game being played.

Recently, I have found playing the animation for Game A on a loop at the front of room to be just as good as the physical game pieces and much less set up and time.
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After having some time to watch or recreate "Game A", each group was asked to write out the rules in as much detail as they could to reference when we compared notes together as a class.
Here are some examples of the rules that my students came up with:
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After 5 minutes or so, we came back together as a group. Together, we create a an "Official Classroom Rules" document in the front of the room by each group sharing a rule one at a time until we didn't have anything new left to add. We star or circle any rules that we define as "fringe rules" where the students find some creative patterns that seem true for Game A but don't feel confident that they are necessarily universal to the game as a whole.

I then reveal that there was one more game history that was left for us that can hopefully provide us with more clarity on some of the "fringe rules". In updating this activity over the years, this "Game B" provides some very intentional events that don't appear in "Game A" so that students are force to revisit and revise their models

My favorite moment of this entire activity is the gasp that travels through the students about halfway through when the red 3 moves sideways for the first time ;)

After watching/playing through "Game B" we revisit the "fringe rules" and update our list if necessary.
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The Follow Up

Ultimately, I close this task by bring the conversation back to how this process resembles the process of science, and more specifically, physics. In physics, the laws of nature were never provided as a list of rules or equations that were just written down somewhere. Instead, the "rules" that we discuss were formulated by observing how nature operates. 

Some highlights from past discussions that I've had with students and teachers
  • “Rules” are often grounded in past experience
  • Can only define conditions that we’ve observed
  • No way of fully confirming our predictions unless provided with just the right data
  • Can use the rules to play the game ourselves

Next Steps

There are 4 other games without rules like this one included in David Maloney's post about "Learning the 'Game' of Science". The one that this is based off of is called "SciGame Delta". I found the other ones to be considerably more difficult and, honestly, I wasn't able to completely make sense of any of the others in the time that I spent exploring them. This doesn't mean the the students couldn't do it though. In fact, it could make it that much more exciting of a challenge. :)

Files

This file contains the game board, game pieces, and the records of "Game A" and "Game B". I printed out the game pieces of red and yellow paper to match with the Y and R designations on the game records but it isn't necessary to figure out the game play.
Game of Science Materials (pdf)
File Size: 41 kb
File Type: pdf
Download File

Game of Science Materials (editable)
File Size: 45 kb
File Type: pptx
Download File

 

Animated Game Histories

To simplify the logistics of the activity, I put together some high quality animations of the 2 game histories. These videos or animated GIFs can be shared with students or groups to make observations and determine the rules of the game. There are some cases when I prefer the tactile exploration from the game histories but this does a pretty job satisfying the overall goal :)
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Animated GIFs
Game of Science - Game A (gif)
File Size: 946 kb
File Type: gif
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Game of Science - Game B (gif)
File Size: 789 kb
File Type: gif
Download File

YouTube Links
  • Game A
  • Game B​

Other Introductory/Teambuilding Tasks

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For more tasks like this one that can be used at the beginning of the semester to highlight nature of science concepts and get students working in teams, check out the collection posted here.
Comments

Mechanics Super Problem

11/18/2024

Comments

 
To celebrate the end of mechanics in my physics classes, students put it all together in one final problem that incorporates a little bit of everything!

The Scenario

A 0.2-kg steel ball is launched by a 115 N/m spring compressed by 0.2 m. It rolls frictionlessly through a loop with a radius of 0.38 m and into a 0.15-kg box. The box catches the ball and immediately starts sliding on a portion of the table with a coefficient of friction of 0.527. After sliding for 0.5 meters, the ball and box launch horizontally off the 1.15-m tall table.

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If you want a way to share this animation without sending students to this website, I loaded it to a the most boring Google Site ever :)
Super Mechanics Problem Google Site

Mechanics Super Problem (pdf)
File Size: 234 kb
File Type: pdf
Download File

Mechanics Super Problem (editable)
File Size: 204 kb
File Type: docx
Download File

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Content Covered

This huge problem covers a little bit of everything in mechanics:
  • Energy Conservation (elastic potential, gravitational potential, kinetic)
  • Free body diagrams
  • Circular motion (centripetal force, normal force in a loop)
  • Conservation of Momentum (hit and stick collision)
  • Work
  • Friction
  • Projectiles

Answer Checker

Since there is a lot to do and it can be easy for errors to carry forward, I put together a google form with data validation that students can use to verify their answers. This is just a way to give them feedback without instructing students on HOW to solve the problem. 
Answer Checker Form
Answer Checker - Editable Google Form
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Hints

One of the biggest challenges for students with a problem like this is making connections and identify what strategies to use where. In an effort to assist without doing the problem for them, I developed a list of hints.
Mechanics Super Problem - Hints (pdf)
File Size: 46 kb
File Type: pdf
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Mechanics Super Problem - Hints (editable)
File Size: 45 kb
File Type: pptx
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  1. Calculating Energy
    Use the scenario to find the spring constant and compression distance
  2. Conservation of Energy
    The total energy at position A must equal the total energy at position B
  3. Conservation of Energy
    The total energy at position B must equal the total energy at position C. Be careful, how can you use the radius to find the height at position C?
  4. Force Diagrams
    Think about the direction of the normal force for the track to “push” on the ball
  5. Circular Motion
    Use the velocity found in problem #3 to calculate acceleration and net force
  6. Circular Motion
    Use your free body diagram in problem #4 and determine the FN required to result in the Fnet from problem #5
  7. Conservation of Momentum
    Hit and Stick collision where the ball starts with velocity found in problem #2. Remember to add the masses for the “after”
  8. Calculating Energy
    Use the velocity from problem #7. Don’t forget to add the masses!
  9. Energy Loss
    Compare the energy from #8 with the energy of the ball rolling in with a speed equal to problem #2
  10. Calculating Forces
    Draw a free body diagram. How do you calculate Ff? Don’t forget to add the masses!
  11. Work
    Use the force calculated in problem #10 and the sliding distance found in the scenario
  12. Work-Energy
    Start with energy in #8 and subtract work to find KE
  13. Free Fall / Projectiles
    A horizontal projectile has the same air time as an object dropped from the same height
  14. Projectiles
    Use the velocity from problem #12 as your horizontal velocity. You can use v=d/t when horizontal velocity is constant
  15. Free Fall and Vectors
    Use the velocity from problem #12 as your horizontal velocity. Calculate the vertical velocity with kinematics. Combine using a triangle


Files

I printed this as a double-sided packet that students could rip off the first page and have the diagram and scenario visible at all times
Mechanics Super Problem (pdf)
File Size: 234 kb
File Type: pdf
Download File

Mechanics Super Problem (editable)
File Size: 204 kb
File Type: docx
Download File

Mechanics Super Problem [no QR] (pdf)
File Size: 190 kb
File Type: pdf
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Mechanics Super Problem [no QR] (editable)
File Size: 160 kb
File Type: docx
Download File


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Mechanics Super Problem Diagram (editable)
File Size: 69 kb
File Type: pptx
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Mechanics Super Problem Diagram - with QR
File Size: 130 kb
File Type: png
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Mechanics Super Problem Diagram - no QR
File Size: 87 kb
File Type: png
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I was really proud of making this animation entirely on Microsoft Powerpoint. If you are interested in seeing the magic or want to tweak the inputs, here is the editable animation file
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Mechanics Super Problem Animation (editable)
File Size: 48 kb
File Type: pptx
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Mechanics Super Problem Animation (GIF)
File Size: 1631 kb
File Type: gif
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Click here for more resources ​↓

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Mechanics Lab Practical
​​Video analysis of a skateboard luge to calculate as many physics properties as possible

Comments

Bonding Breakout

8/5/2024

Comments

 
A breakout task is an activity that brings the escape room experience into the classroom. BreakoutEDU has been a major player in this space, designing kits and activities for this platform, and served as the primary inspiration for this activity. This Bonding Breakout is my third attempt at creating a breakout task that is focused on giving students a rich experience with the content. See my posts about the  Energy Breakout  and Circuits Breakout for more examples like this.
This post will outline the process of setting up and solving this breakout activity. Because of this, it is a little longer than my typical posts. All of the files can be found as a free download throughout the post and again at the bottom.

​I was fortunate to receive a grant that allowed me to assemble supplies for 9 breakout boxes. This allowed me to keep group sizes small enough (5 or less) that everyone could be involved at a hands-on level. I'm sure it would work with larger group sizes as well but it wouldn't quite have the same value for all students.
How to Build Your Own Breakout Kit
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Task Overview
  • ~40 minutes
  • Naming Ionic and Covalent Compounds
  • Lewis Dot Diagrams
  • Making neutral compounds from ions
Bonding Breakout.zip
File Size: 7299 kb
File Type: zip
Download File


The Process

This task gets pretty involved to try to digest all at once (it is designed to take a group of students 40 minutes to complete after all!) so I have split the explanation into the 5 locks that must be cracked before the students can get the prize that is hidden in the main box. The clues are prepared in such a way that, while there are several paths that students can take, they don't have all the clues that they need for each lock right away. I have outlined the overall flow of the 5 different locks in the diagram below. As you can see, some of the necessary items needed to unlock the number locks and keyed padlock are obtained only once the small box has been unlocked.
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Lock #1 - Alpha Lock

To access this clue, students must scan the QR code found on the back of one of the 7 ion cards hidden in the box's top compartments. This link will take them to an online jigsaw puzzle that they must complete to reveal the hidden message (shown below)
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Click here to go to the online puzzle
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*Note: the original files posted with this task included a QR code that broke when my online puzzle was deleted by the website. This may happen again in the future but until then, this code has been updated with a fresh working link!
Bonding Breakout - Pictogram Puzzle (pdf)
File Size: 197 kb
File Type: pdf
Download File

Bonding Breakout - Pictogram Puzzle (image)
File Size: 648 kb
File Type: png
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Bonding Breakout - Pictogram Puzzle (editable)
File Size: 2794 kb
File Type: pptx
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This pictogram puzzle is intended to guide groups to the chemical formula of Sodium Hydroxide (NaOH) to open the 4 letter alpha lock.
Sew + (Carpe Diem - Carp)
Hide + Rocks + Hide

Lock #2 - 4 Digit Number Lock

Groups are given 4 cards at the start of the task with a multivalent ionic compound formula on one side and an incomplete name of that formula on the other. They must use the chemical formula to complete the missing roman numeral for the corresponding name.
The result of this step is that students should have the numbers 1-4 but don't know the sequence required for the combination. To discover that sequence, groups need to compete a google form quiz. The link to this form is linked through the QR code on the back of one of the seven cards stored in the top compartments of the toolbox.
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Click here to go to the google form
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Naming Challenge Questions (pdf)
File Size: 38 kb
File Type: pdf
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Naming Challenge Questions (editable)
File Size: 17 kb
File Type: docx
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The google form is set up with a series of multiple choice questions. Each question includes a photo of a chemical compound with its name or formula listed below it. Students are responsible for identifying the corresponding name or formula among a list of worthy distractors.
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As they go through the form, they do not get any feedback until they complete the tenth and final question. If they did not answer every single question correctly, they will receive the following message to notify them that they made at least one error but doesn't provide them with any information about how many questions were wrong or which ones they missed.
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If they correctly answer each question they get to the "Congratulations" screen shown below.
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When they submit the form, they receive the confirmation message shown below:
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“Can you feel the MERCURY rising? It's time to IRON out all of the kinks and keep working persistently through thick and TIN. Set the example and others will follow your LEAD!”
This clue corresponds to the metal used in each of the four multivalent compounds on the cards and indicates the order in which to organize the numbers to create the combination to unlock the 4-digit number lock.

Lock #3 - Small Box

Students will locate the 7 ion cards in the top compartments of the toolbox. Each of these ion cards presents an emoji with a charge. From the four cations and 3 anions included in the deck of cards, there are 12 possible "compound formulas" that could be formed by neutralizing the charges with the proper ratio of each emoji.
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Hopefully, students will recognize that there is a clue taped to the back of the toolbox that contains the same emoji symbols as the cards. If they fill in the shapes that contain viable compounds, they will reveal the 3 digit number combination to get into the small box.
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This clue can be challenging so it might be necessary to provide some hints to students to get them started. If needed, it could also be useful to use a scaffold to help them keep track of all 12 possible combinations. It also provides a clue in how the emojis can be combined to form "compounds" in the same way that any ion on the periodic table can.
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Lock #4 - ​Keyed Masterlock

Once inside the small box, students gain access to the UV flashlight. Before laminating the ion cards, I use a uv marker to write the words "Periodic" and "Table" on the backs  of the two blank ion cards. I also used the marker to fill in one of the elements on the periodic table card that gets taped to the bottom of the toolbox.
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Once the students know the element that is highlighted on their periodic table clue, they can locate the corresponding element envelope taped to the periodic table poster or white board in the front of the room. This envelope contains the missing key for the Masterlock on their box.
Set up note:
Before class, I taped these small envelopes to the large periodic table poster in my room. For the elements that have been highlighted with the UV marker, I place the key that matches the box with the corresponding clue. For my own sanity and ease in set up, I hid each key in the envelope element with the atomic number that was twice the value of the breakout kit at that station. For example, the breakout box that I had labeled with a #4, their clue led them to Oxygen (atomic number 8). This way, they still had to find the clue but it was simple enough to know how to set everything back up. Of course, it would be easy to use this clue to each group to any element that you want :)

Lock #5 - 3 Digit Number Lock

For the 5th and final lock, students receive a set of transparencies along with a square card displaying 4 element symbols. Each of the transparencies contains a series of dots representing the Lewis Dot Structure of one of the elements included on the square card. If all of the pieces are overlaid correctly, they will reveal the combination for the 3-digit number lock.
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Since the image on the transparencies can be viewed just as easily on either side of the card, each one contains a small word in the corner. In order for the puzzle to work appropriately, each card must be flipped so that this word can be read as normal.
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Printing out the Clues

​I knew going into this task that I wanted to make something that I could use over and over without a huge reset between class periods. Because of this, I chose to print out all of the clues on card stock and laminate everything with my handy thermal laminator. Of course, it would work just fine on regular paper as well. Just be prepared to have sets of clues to refill the boxes if you are doing this for multiple classes in a row. I wouldn't expect that you will be able to reuse any of the printouts from class to class because it's almost guaranteed that someone will write on them even if instructed not to. This was another great benefit of the lamination because students were able to write on the clues with a dry erase marker or Vis-a-Vis wet erase transparency marker and wipe it clean at the end of class. ​
Here are the files in pdf and powerpoint formats organized by clue groups. A couple things to keep in mind:
  • Clue 1 is double-sided so that the ion cards include the useful clues and QR codes. This file contains 3 sets of cards.
  • Clue 2 is single-sided and contains 3 "emoji compound" cards. This file also contains an optional scaffold to help students track the possible compound combinations.
  • Clue 3 is double-sided so that the multivalent cards have the proper formula on the back
  • Clue 4 has one page to print on paper and one page that must be printed on a transparency. (I was able to track down several packs in our school but you can find some here if you need some). Note: I found these to curl after they were printed. Laminating the transparencies left them significantly flatter and more durable.
  • Clue 5 will need to be marked with a UV marker after it is printed

Recently, my powerpoint program has updated to colorful emojis so I'll include both versions here
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Clue 1 - Emoji Ion Cards - BW (pdf)
File Size: 142 kb
File Type: pdf
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Clue 1 - Emoji Ion Cards - BW (editable)
File Size: 281 kb
File Type: pptx
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Clue 1 - Emoji Ion Cards - Color (pdf)
File Size: 97 kb
File Type: pdf
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Clue 1 - Emoji Ion Cards - Color (editable)
File Size: 152 kb
File Type: pptx
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Clue 2 - Emoji Compounds - BW (pdf)
File Size: 111 kb
File Type: pdf
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Clue 2 - Emoji Compounds - BW (editable)
File Size: 43 kb
File Type: pptx
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Clue 3 - Multivalent Compound Cards (pdf)
File Size: 17 kb
File Type: pdf
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Clue 3 - Multivalent Compound Cards (editable)
File Size: 45 kb
File Type: pptx
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Clue 2 - Emoji Compounds - Color (pdf)
File Size: 485 kb
File Type: pdf
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Clue 2 - Emoji Compounds - Color (editable)
File Size: 43 kb
File Type: pptx
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Clue 4 - Dot Diagram Puzzle (pdf)
File Size: 22 kb
File Type: pdf
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Clue 4 - Dot Diagram Puzzle (editable)
File Size: 52 kb
File Type: pptx
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Clue 5 - Periodic Table (pdf)
File Size: 118 kb
File Type: pdf
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Clue 5 - Periodic Table (editable)
File Size: 85 kb
File Type: pptx
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Once you have everything printed out, you will need to do one last thing to make sure that clues are ready to go. Clue 6 requires a little Invisible Ink that students will be able to reveal using the Ultraviolet flashlight. You will need to use an Invisible Ink UV marker to highlight one of the elements on the periodic table. This will point students to the correct envelope taped to the classroom periodic table poster

As mentioned earlier, I hid each key in the element with the atomic number that was twice the value of the breakout kit at that station. For example, the breakout box that I had labeled with a #4, their clue led them to Oxygen (atomic number 8). This way, they still had to find the clue but it was simple enough to know how to set everything back up.

I encourage you to print out the clues and try it for yourself before checking the solution. The best way that you can help guide students through the process is if you have gone through it yourself and you have the student perspective of the task. I have included my solutions below to check if you get stuck. The first page of the solutions is a printable "all-in-one" that you can carry with you as you circulate the room during the task so you can quickly point out areas to recheck for the students.
Bonding Breakout Solutions (pdf)
File Size: 214 kb
File Type: pdf
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Bonding Breakout Solutions (editable)
File Size: 826 kb
File Type: pptx
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Setting up the Breakout Box

All of the components required are part of the official BreakoutEDU kit that you can purchase for ~$150 from their website. If that pricetag is hard to swallow, I have written up some more information about building your own breakout kit sourcing from Amazon. In my blog post, I outline how I made 9 kits for under $70 per kit
Build your own Breakout EDU Kit
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Inside the Big Box:
  • ​Its a good idea to fill the big box with something like candy for students to discover after they solve the puzzle. In this task, the prize is the only thing that you need to prepare for inside the big box before locking it up. I've tried a couple different things in the box like candy, quizzes, and passwords. I have found the most success (and lowest cost) with a secret password that students submit elsewhere (we use schoology so I just set up a single schoology quiz). For this one, I borrowed the code from Amadeo Avagadro ;)
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Bonding Breakout - Code (pdf)
File Size: 32 kb
File Type: pdf
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Bonding Breakout - Code (editable)
File Size: 57 kb
File Type: pptx
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Outside the Big Box:
  • Place the 7 ion cards in the compartments on the top of the box. If your box doesn't have these handy hiding places. You can just provide these cards in an envelope or something
  • Tape the "888" clue with emoji compounds on the back of the big box
  • Tape the periodic table with UV marker highlights on the bottom of the box
Inside the Small Box:
  • Include the Ultraviolet Flashlight. There are nice little pouches in mine that the flashlight fits inside of.
  • Place the transparent puzzle pieces and square puzzle base inside the box​
On the Table:
  • Place the four multivalent compound cards in a stack or envelope and leave it on the table next to the boxes
  • Dry Erase Markers - Since I laminated my cards, I just had students use the markers to write on these directly. If you have large whiteboards, this could be a good opportunity to pull those out as well
  • Something to read a QR code with. This isn't really something that you need to set out, just make sure that someone in the group has an iPad or phone that can scan a QR Code.
On the Periodic Table Poster or Front Whiteboard:
  • Make small envelopes with the first 18 element symbols written on the front of each
  • Hide keys in the proper envelopes as indicated by the highlighted periodic table clues on each corresponding box
  • Tape envelopes on Periodic Table poster if there is one accessible in the room. These envelopes could also be taped on a white board in periodic table configuration.
Set your Locks:
  • Small Box - 743
  • Word Lock - NAOH
  • 4-Digit Numlock - 1324
  • 3-Digit Numlock - 458
Lock it Down:
Use the Lockout hasp to lock the big box with Word Lock, 4-Digit Numlock, 3-Digit Numlock, and keyed Masterlock

Time to Escape!

What my students loves most about this activity was that I didn't give them any guidance or instructions. I'm pretty sure all that I said was:

"There is a secret code for your group inside the big box on your table. You must work together to solve the clues and submit the code to lock in your time"

Resetting the Box

​After students have successfully solved all of the clues and had a moment to enjoy their prize, I stop by their table and give them the instructions on resetting the box. Depending on your students, you might want to structure this so that students get the clues erased and organized but you are the one who looks it over and locks it up. Personally, I just let the students take care of it all and as long as they have enough time, they have done a pretty good job getting it all ready for the next hour :)
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Reset Instructions (pdf)
File Size: 388 kb
File Type: pdf
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Reset Instructions (editable)
File Size: 1508 kb
File Type: pptx
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Download

Below you will find a .zip file of the digital (PDF and editable) files needed for this breakout task. All of the files are included individually in the sections above as well but it's nice to get everything in one tidy package!
Bonding Breakout.zip
File Size: 7299 kb
File Type: zip
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Please leave a comment or contact me directly if you have any questions about this activity or setting up your own breakout box escape room activity. I'm excited to continue adding more in the future so I can get some more value out of these kits

​Download an outline of this task (essentially a printer friendly version of this blog post) 
Bonding Breakout - Outline (pdf)
File Size: 267 kb
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Bonding Breakout - Outline (editable)
File Size: 596 kb
File Type: docx
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More Breakout Tasks

There are several other breakouts can can be found on this website as well as some information on assembling a breakout kit and designing your own task. More details can be found at the links below:
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Build Your Own Breakout Box
​Instructions on how to purchase and assemble breakout boxes without breaking the bank
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Writing a Breakout Task
​Resources to help in the design and modification of a custom breakout task
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Energy Breakout
A breakout task based on work, power, and conservation of energy
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Circuits Breakout
A breakout task based on circuit analysis and equivalent resistance

​​Click for more Bonding resources ​⬇

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    Joe Cossette

    Father, Physics Teacher, Knowles Fellow, Friend, Techie, and Musician

    "Learning to teach teaches me to learn"


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